Sunday, November 11, 2007

Audio Studies B – Creative Project

Good Riddance
Daniel Trembath
Minutes ‘ Seconds (Italic 11pt Arial)

For my final assignment, I decided to do Green Day – Good Riddance. I decided to do this for my final because I am very familiar with the song, having been the first song I ever learned on guitar.
I recorded electric guitar via Pro Tools in Studio 1. I also recorded Bass Guitar via the Avalon. I used a click track whilst recorded to save time shifting regions.
I recorded the picking start of the song first, then simple chords. After recording, I edited using Pro Tools in the Mac lab. I cut out certain parts of the recording and arranged them so sound like the actual song. I used a few plug ins on the guitars, especially on the bass to bring it up in volume.
Volume automation was used on the bass guitar, and panning was used on the electric guitar.
I routed Reason to Pro Tools and used a MIDI track for the drum track. Simple drums were played on the Novation and the mix was complete.

MP3 File: coming soon..

MIDI Studies B – Creative Project

A Reason For My Day
Daniel Trembath
03‘04

I had the idea of remaking a song one of my friends has made, called ‘A Reason For My. I decided to make this song for my MIDI mix because I know how to play and compose it + there’s a broad range of techniques I could use in the song.
A Reason For My Day consists mainly of piano, which I used some velocity changes in notes for it to sound real.
Strings were added; using the technique of keeping them a bit off the beat for added realism.
Bass was added using the techniques we have been taught.
Percussion was used in the form of drums. These drums have different velocities in each hit to sound like a real drummer playing.
A nylon string guitar was used and I incorporated a few pitch bends, giving the feel of the guitar player bending the strings as notes are played.
The song starts off with improvisation of piano with strings and a choir. As the strings build up, the main tune settles in. As the song progresses the bass comes in, giving a catchy feel to the mix.
A small build up occurs and the guitar comes in using pitch bends.
After a few more beats a huge build of the drums will occur and the whole song comes together with an added piano solo.
As the song progresses, it slowly dies down til the finish.
I have used automation for the build-ups. Strings have been automated and gradually gain volume until it hits the peak. Panning has been used in a few fill ins on the strings, choir and drum kit.

MIDI File: http://files-upload.com/files/611957/MIDI FINAL ASSIGNMENT.lso
MP3 File: http://files-upload.com/files/611980/Reason Fro MY Dayaysfua.mp3

Thursday, November 1, 2007

Sound Engineering - Foley Artist

A Foley Artist is part of the creation of a film/video. Their role is to create most of the sound effects in a film to highlight key sounds to bring out the wholeness of whats being portrayed.

Some examples are:
Insects being squashed - Squeezing the inside of a lemon
Two people kissing - Kissing the back of your hand
Horses running - Clapping two coconut shells together

Some times the Foley Artist will try and mimic what is happening on screen. For 'rustling clothes', they will record a Foley Artist mimicking the same moves for added realism. This can also be explained with 'footsteps'.

Specific skills would be having the skill to recreate such sounds. Also, thinking outside of the square. Knowing what random objects would be useful in creating Foley.

:)